Tag: Ultramarines

Roboute Guilliman – The Indomitable Primarch of the Horus Heresy

Roboute Guilliman – The Indomitable Primarch, The Avenging Son. Amidst the chaos of the Horus Heresy, one figure stands out as a beacon of hope and determination – Roboute Guilliman, the Primarch of the Ultramarines. Created by the Emperor of Mankind to be the embodiment of tactical brilliance and leadership, Guilliman’s presence has left an…
Read more

CAESAR ULTRA PRAETOR.

MERRY CHRISTMAS FROM CAESAR THE ULTRA PRAETOR! Caesar takes pride of place on the battlefields of the distant future. He is at the forefront of the Imperium, driving alien hordes before him and his legionnaires. A gifted commander of rare insight, Caesar’s gathering political dimension is felt at the heart of Humanity’s domain. Will he…
Read more

Who were the Ultramarine Locutarus Assault Marines?

Ultramarine Locutarus Assault Marines. A Locutarus Storm Squad was an elite specialised assault formation utilised exclusively by the Ultramarine Legion during the 30th and 31st Millennium. These elite units were maintained in small numbers by the majority of Chapters within the Ultramarines Legion, and deployed particularly in vanguard and strike formations. Each warrior of the Locutarus had been…
Read more

10 unexpected changes in Horus Heresy 2.0! WARHAMMER

Top 10 changes in Heresy 2.0. With a few games under our belts, we thought we’d jot down some of our favourite changes in this edition. Reactions   This is the biggest change to the fundamental structure of the game. I’ve lamented for years the inability to showcase the tactical nous of generals such as Horus,…
Read more

HORUS HERESY Ultramarines Heavy Volkite Commission.

CHOOOM! Heavy Choom. Part of a much, much larger commission. You can find the full tutorial course below (with heat distortion, weathering, TMM and over 4 years worth of content!)

HORUS HERESY Ultramarines Despoiler Squad Commission.

We are the Ultramarines, the Sons of Guilliman. Whilst we draw breath, we stand. Whilst we stand, we fight. Whilst we fight, we prevail. Nothing shall stay our wrath. Hidden in the myths of the Horus Heresy, there exists a shrouded term: Imperium Secundus. The Dark Angels, Blood Angels and Ultramarines governed a pocket empire,…
Read more

Heresy Ultramarines Plasma Support Squad Commission.

Every Heresy army has one. How else are you meant to deal with a Primarch bearing down on you, or that horrid death star? Plasma of course! The one-trick pony that kicks like a mule.

Ultramarine Fulmentarus Terminator Commission

Veritas Nunquam Perit Seneca – M.2. The Romans weren’t particularly innovative people. They didn’t conquer through inspiration or original thinking. Their strength lay in analyzing what worked and absorbing it into their process. Heresy era Ultramarines follow this strand for incorporating effective units or rites of war into their methodology. Who wouldn’t want their own…
Read more

Ultramarine Contemptor Dreadnought Commissions

Even in death I serve. Rite of awakening – canticle 3:44 I love a dreadnought. All varieties, all types. The idea of entombing a veteran in a coffin with war crime-level weaponry stirs the blood. These pieces form a much larger Ultramarine commission. Hell, I believe the client can even field an all dreadnought contingent…
Read more

Ultramarine Consuls Commission.

Every Legion needs them. We all have one ‘main’ army – something that we game with and want as many options as possible. Once the bulk of the infantry and tanks are painted your army can be utilized in different ways with the addition of a few characters. These miniatures bulk out a much, much…
Read more